The conflict in Destiny 2: Lightfall pits light against darkness in a cyberpunk setting
Destiny 2
More than two years ago, Bungie first hinted at its next big Destiny 2: Lightfall expansion. Since then, players have taken control of the Darkness, battled Savathûn and her army of the undead, and seen... The Witness. With the February 28 release of Destiny 2: Lightfall, which has a new cyberpunk setting, new Strand subclasses, and much more, it's time to stir things up once more.
The hub of Destiny 2: Lightfall is a novel, overtly cyberpunk new setting for Bungie's game. The dystopian future location for Destiny 2's ongoing plot, which will once again feature Calus as the major antagonist, is a new secret Neomuna metropolis on Neptune. Claus is on the side of the enigmatic humanoid antagonist The Witness in its conflict with the similarly enigmatic Traveler.
The capital of Neptune, Neomuna, is illuminated throughout with colorful neon signs that resemble the aurora borealis. It's a covert, highly developed metropolis that is unlike anything else in the Destiny universe. Along with the Shadow Legion Cabal group, gigantic Tormentors that can launch distant attacks, and new Cloud Striders that guard Neomuna, it also harbors these creatures.
With Lightfall, Bungie is introducing a brand-new subclass once more. Strand is a green subclass that gives Destiny 2 guardians an incredible boost beyond anything we've ever seen. If you thought Stasis was strong, Strand is much more so because of her skills, which are more geared toward assisting with traversal and mobility.
The main new feature in Strand is a grappling hook, which is similar to those in Apex Legends, Halo Infinite, and Fortnite. At any time, you have the option to grapple, and you may use the hook to grab anything. Bungie decided to add the grappling hook to all three classes since it was originally designed for the Hunter class so that every guardian could use it.
But Strand has a lot of damage-dealing skills as well, so it's not just about the grappling hook. Titans have enormous claws that do damage, Hunters have a rope they can weave and whip, and Warlocks have a special power like a blade barrage.
Additionally, Bungie is greatly enhancing both novice and veteran players' accessibility to Destiny 2: Lightfall. In Destiny 2, there is a brand-new system called Guardian rankings that allows players to find seasoned gamers. A built-in searching for group (LFG) mechanism will also be added by Bungie in 2023 to assist users in forming groups for activities. Additionally, there is a new commendation system where players may express gratitude for one another.
Other enhancements to the quality of life include a mod manager and in-game loadouts. Players of Destiny 2 have long had to rely on third-party applications like DIM, so any internal improvements would be much appreciated.
There is a new season of Destiny 2 that begins today before Destiny 2: Lightfall releases next year. Space piracy is the main theme of Season of Plunder, which also features the villain from Fallen Aramis. There is a brand-new Ketchcrash mode in which you board pirate ships and search for treasure chests, as well as another activity where you look for pirate captains.
The last overhaul of class abilities, Arc 3.0, is also unveiled in Season of Plunder. Hunters will again have access to Blink mobility, while Titans have a new Thunderclap charged melee strike with significant damage. Also receiving two new lightning melee attacks are warlocks.
Also returning on Friday is the King's Fall raid, which was first included in the original The Taken King expansion. As Destiny 2: Lightfall approaches, a Fortnite and Fall Guys crossover, as well as Destiny 2's release on the Epic Games Store, it's a huge season.
On February 28, Destiny 2: Lightfall will be available on Xbox, PlayStation, PC, and Stadia.